Go to Part 1
Hey folks!
In our last article, we talked about what I consider to be the best example of Scenario Structure in PF2 - the Infiltration Subsystem. We talked about its strengths, how it's used in adventures, and what changes or variations might be worth making.
Today, unfortunately, we're going to be a bit more negative. We're going to be talking about Pathfinder 2e's other Scenario Structures, or, in many cases, the lack thereof. We'll start by talking about the other "official" Scenario Structure - Hexploration (yes, this is the only other "official" one) - before going into the less defined structures. This includes Investigations (essentially several Research libraries stapled together in Gatewalkers), Dungeon Crawls (which do not have explicit rules in PF2), Linear Sequences (where things just happen in a given order), and various less detailed structures in APs. We generally won't be going into quite as much detail for each of them, but there's a solid chance I'll remake some or all of them in Part 5.
We've got a lot to get through, so let's jump on in!